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In Development – RetroArch ANGLE support – OpenGL support for UWP and more

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ANGLE is middleware developed by Google that serves as an OpenGL compatibility layer on systems where OpenGL support is either spotty or missing entirely. It converts OpenGL calls to Direct3D 9/11. In this video, you will see ANGLE being used on RetroArch UWP. In specific, it allows us to run OpenGL cores now on the […]

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